BrunBytes Software

About Me:

I’ve been developing software for many years, starting with rather experimental and abstract ROM hacking for good ‘ol Super Mario World about 15 years ago. Eventually after corrupting many ROMS I finally went off and got a proper education in it, which did little good for actually making practical sheets of programs.

Almost a decade of cutting my teeth in the Triple-A verse later I’ve learned some hard lessons in terms of complexity and getting stuff done. I think our principle issue is software is no longer designed for…well anyone. It’s either made by committee with no true ownership, or made in a spaceship outside of reality. BrunBytes Software aims to correct that. Simple, sensible software made for an actual human! With simple and extremely lean development practices we can make brilliant things extremely quick. Games, Tools, whatever you require on whatever you use. We still work in a spaceship, close to the ground and near a drive-thru for proper dietary supplements.

As always, reach out at (hireme@brunbytes.ca) if you have any projects you’d like to discuss!

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